Zebu Animation Studios Private Limited
OpenUnity Artist
- Location
- Bangalore
- Posted
- Nov 22, 2021
- Last seen
- Aug 7, 2026
About the role
Thanks for expressing your interest in Zebu. Please read the below instructions to proceed further : Zebu Anim . Job Description : Title: Technical Unity Artist Location: Bangalore Department: Pipeline Experience: 5 years Skills : Understanding of the technical art and asset delivery for a film and TV production in real-time engines. Working knowledge in ray trace workflow in unity. Proficiency in Asset & look development using any industry standards real-time engine. Working knowledge between offline renderers and realtime engine. Proficiency in PBR shader and workflow using various 2D or 3D painting packages. Intermediate scripting skill in C# or C. Good understanding of the Autodesk Maya animation pipeline and workflows. Communication, in both spoken and written English Empathy, diplomacy and customer service Responsibilities : Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently Bridge between Maya/other CG packages and Unity work towards producing high-quality content. Produce particles, shaders and other VFX for Unity applications along with Houdini engine Efficiently solve problems, communicate, and educate our team, both remotely and on-site at their offices Proactively train yourself to remain at the forefront of Unity Engine technology Qualification : Certified diploma/advance course in unity or equivalent production experience. Bachelor’s degree in computer or other equivalent educational qualifications.
